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CS2 Gets Option To Disable Tracers, Custom Sticker Placement, and New Music Kit in Latest Update

Danyal Arabi
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Feb 7th, 2024, 1:42

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6 min read

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Highlights

  • CS2 players can now turn off first-person tracers via r_drawtracers_firstperson false.

  • Players can also fine tune exactly where and with how much rotation a sticker can be placed on weapons.

  • The NIGHTMODE Music Kit Box is now available for players to purchase.

Earlier today, Valve dropped a massive CS2 update that players have been begging for since launch. Not only does the Arms Race mode return, but the Zeus has been overhauled completely. The weapon is no longer single use, allowing players to fire it again after 30 seconds. On the gameplay refinement side, players now have the freedom to turn off first person tracers. 

 

Other changes include the ability to place a sticker anywhere and in any orientation on weapons. Smokes have been refined, and a bunch of quality of life changes have been made by Valve to the buy menu and other aspects of the game. Here's everything new in the CS2 'A Call to Arms' update.

 

Also read: True Rippers, Marcos Gaming, And Gods Reign Qualify For The Draft Super Six LAN

 

CS2 'A Call to Arms' Update Patch Notes

ARMS RACE

  • Added Arms Race to available game modes
  • Added maps "Baggage" and "Shoots"
     

WEAPON FINISHES

  • Introducing the Kilowatt Case, featuring 17 community-designed weapon finishes, and the Kukri Knife with original finishes as a rare special item
  • Various bug fixes and tweaks
     

STICKERS

  • The Ambush Sticker Capsule is now available for purchase
  • Added support for flexible sticker placement. Stickers can now be placed at user-specified positions and rotation when applied to weapons
  • All weapons now support up to five stickers
  • Added a zoom feature during sticker placement to allow for higher precision sticker application
  • Various bug fixes and tweaks
     

MUSIC KITS

  • The NIGHTMODE Music Kit Box is now available for purchase in standard and StatTrak versions
     

ZEUS

  • Made Zeus reusable in all game modes, after a 30 second recharge delay
  • Added support for applying stickers and name tags to the Zeus
  • Adjusted the Zeus first person model position
  • Added Zeus kill icon to kill cards and post round damage report
     

SMOKE

  • Smokes now cast shadows
  • Smoke rendering and animation have been improved

 

GAMEPLAY

  • Added a "Refund All" button to the buy menu
  • Added a setting to disable first person bullet tracers
  • Silencers can now always be reattached regardless of whether detaching them is enabled or not
  • Player pings are no longer blocked by invisible geometry
  • Various adjustments to sub-tick shooting
  • Fixed several cases where players could silently drop down vertical surfaces
  • Improved smoothness of sliding along surfaces
  • Fixed an issue where collisions between players were jittery
  • To ensure loadouts are correct at the beginning of matches, loadout changes are no longer allowed while searching for Premier, Competitive, or Wingman
     

SOUND

  • Added the option to select an audio input device for VOIP from the audio settings menu
  • Added the option to change your microphone threshold (the minimum loudness before we start transmitting audio) from the audio options menu, as well as metering for your current mic loudness
  • Added the option to listen to your own microphone from the audio settings menu to hear how you sound
  • Replaced the M249 fire sound effect
  • Replaced the Zeus charging, charge not available, and charge ready states sound effects
  • Further reduced occlusion effects
  • Minor mix adjustments
  • Fixed an issue where some player-centric sounds were being perceived as originating from slightly behind the player

 

NETWORKING

  • Reduced peeker's advantage in many cases
  • The amount of peeker's advantage in the steady state is reduced by 16ms
  • Also reduced the frequency of situations that lead to very large peeker's advantage due to excessive command queue depth
  • Added cl_ticktiming console command that prints a report breaking down the various sources of latency
  • Added an option to buffer server updates and user commands by one or more packets. This can be used to smooth over stuttering due to packet loss, at the expense of increased latency

 

UI

  • Added support for separate main menu and item inspect background map settings
  • Added "Baggage" and "Warehouse" as options for the main menu and item inspect background maps
  • In-game team-only chat will now be prefixed with the team (e.g., "[T]" or "[CT]")
  • Added 'XP Overload' status which is awarded to players who have earned all of their normal XP during the week (11,166 XP) and reached reduced XP gain. XP Overload status is attached to players' names in scoreboard, main menu, death notices, etc. XP Overload status is awarded for a minimum of one week. Additional tiers of XP Overload status can be unlocked by earning all of the normal XP over multiple consecutive weeks
  • Agents with unique end-of-match cheer animations now have unique defeat animations as well. You can disable playing defeat animations for the local player in settings
  • Added more accolades to end-of-match

 

MISC

  • Adjusted the range of CS Ratings allowed to party together in Premier matchmaking
  • Fixed a case where high-DPI mice would result in jittery mouse movement
  • Added Minor improvements to animations during demo playback
  • Disabled rich presence update when running Steam Client in tournament mode

 

MAPS

INFERNO

  • Fixed various gaps and adjusted grenade collision to make grenade bounces more predictable
  • Adjusted texture blending to improve player visibility

 

ANCIENT

  • Adjusted grenade collision on bombsite B ground to make grenade bounces more predictable

 

ANUBIS

  • Fixed holes in world at Lower Tunnel
  • Fixed collision on all pillars so players can no longer pixel boost
  • Fixed collision so utility does not fall out of world on top of structure at T Start
  • Fixed missing collision on steps at Street which would allow dropped weapons to fall out of world
  • Improved vis at CT spawn
  • Fixed invisible boost ledge at Bombsite B
  • Fixed various gaps in the world
  • Fixed missing collision on stair geo at CT spawn that allowed weapons/bomb to fall out of world
  • Fixed missing collision at Fountain that allowed weapons/bomb to fall out of world
  • Fixed some doors not generating bullet decals
  • Fixed vis issue at Street

 

OVERPASS

  • Fixed some collision that was causing unpredictable player movement

 

MIRAGE

  • Added collision to prevent bomb becoming unreachable
  • Adjusted some collision to prevent a ledge/pixel walk
  • Fixed player getting stuck when strafing on Middle Ramp by simplifying geo of floor and wall
  • Removed a clip brush from Apartments to improve flash lineups

 

NUKE

  • Built some collision to prevent bomb from getting stuck behind barrels
  • Fixed some disappearing mesh
  • Fixed dynamic shadow clipping on characters at Vending
  • Improved clipping in vents
  • Fixed bombsite water to have better reflections on low settings
  • Fixed vis issue at t-spawn
  • Fixed collision on ramp in Bombsite B
  • Fixed holes in world

 

VERTIGO

  • Fixed holes in world and other minor geometry bugs
     

ITALY

  • Adjusted some collision to prevent players getting stuck in apartment

 

OFFICE

  • Fixed a case where players could jump on a wall
  • Fixed a case where players could get stuck if they crouched
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Danyal Arabi

Editor - Esports

An avid gamer from the days of Doom 2, Danyal is a fan of everything video gaming. Enthused by Quake 3 Arena, his passion for shooters eventually led him to CS:GO where countless hours were spent. Since then, Danyal has ...

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BMPS 2024 Announced, To Begin on August 20

Aaryanshi Mohan
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Aug 13th, 2024, 6:42

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7 min read

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Highlights

  • Battlegrounds Mobile India Pro Series (BMPS 2024), will begin on August 20, 2024.

  • The finals of the coveted event will take place in Kochi, Kerala from September 26-29 and will have a prize pool of Rs 2,00,00,000.

  • Fans will get to see a lot of reputed teams at the tournament, which includes BGIS 2024 champions, Team Xspark, BGMS Season 3 winners, iQOO Soul, Vasista and MOGO Esports.

Krafton has announced its second official event of the year. Battlegrounds Mobile India Pro Series (BMPS 2024), will begin on August 20, 2024. The finals of the coveted event will take place in Kochi, Kerala from September 26-29 and will have a prize pool of Rs 2,00,00,000. The more than a month-long event will see top BGMI teams compete against each other and battle it out for the prize pool and the title. 

 

Also Read: Team iQOO Soul Wins BGMS Season 3

 

BMPS 2024 To Start On August 20

 

 

In a trailer released on multiple social media platforms, Krafton announced the BGMI pro tournament and released a few details about the same. The iQOO-sponsored tournament will begin on August 20, 2024. Here is what the announcement read: 

 

The stage is set, and the stakes are high! Dive into the iQOO BATTLEGROUNDS MOBILE INDIA PRO SERIES 2024!!! Gear up for the tournament starting AUGUST 20th, where the PROs battle it out. Ready to see who rises to the top?

 

Fans will get to see a lot of reputed teams at the tournament, which includes BGIS 2024 champions, Team Xspark, BGMS Season 3 winners, iQOO Soul, Vasista and MOGO Esports. A lot of other teams have been invited for the event and a lot of new teams, which are also likely to include girls' lineups will be added to the teams who play in the event. 

 

 

Before the tournament kicks off, a lot of new announcements are expected from the teams that have been invited. In the run up to the tournament, Team Z has announced the addition of Vexe and Carnival Gaming, who came fourth in BGMS Season 3, bid farewell to SPower. 

 

More details about the tournament are yet to be announced. These include the BMPS 2024 format, schedule and the teams. However, considering what a great hit the last iteration of the tournament was, fans can expect the same kind of action this year also. 

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Aaryanshi Mohan

Content Strategist

An avid battle royale player with a special love for BGMI, Aaryanshi prefers mobile gaming over PC. When not grinding in BGMI, you can find her writing or escaping outside.

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Team iQOO Soul Wins BGMS Season 3

Aaryanshi Mohan
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Aug 12th, 2024, 1:21

|

7 min read

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Highlights

  • The team that consists of Nakul, Manya, Rony, Joker and Saumay won the competition with a total of 123 points.

  • Team iQOO Soul started the day out with a lot of confidence as they were placed in the top five.

  • The MVP of the event was Orangutan's AKop.

Nodwin Gaming's BGMS Season 3 has come to an end and Team iQOO Soul has been crowned as the winner of the tournament. The team that consists of Nakul, Manya, Rony, Joker and Saumay won the competition with a total of 123 points. Entity Gaming and Team Tamilas were placed second and third respectively. 

 

The team won a total of Rs 55 lakh as the prize money and lifted the coveted trophy. The team's manager, Ayogi and coach, Mayavi were also at the backend cheering on for the team. 

 

Also read: Summer Game Fest: Star Wars Outlaws Teaser Confirms The Return Of Lando

 

iQOO Soul Wins BGMS Season 3

 

 

Team iQOO Soul started the day out with a lot of confidence as they were placed in the top five. With that momentum set, the team took on one match at a time. When the team dropped into Sanhok, they eliminated Global Esports in a quick drop fight, but unfortunately, the match got re-hosted due to technical difficulties. 

 

The match restarted and the team wasn't able to replicate the drop clash performance but finished in a decent place in the match. This match was the changing point in the game and the final match, which was played in Erangel was the one where they proved themselves and survived long enough with enough finishes to be crowned as the champions. 

 

 

The last match of the day was won by BGIS champions, Team XSpark, who eventually finished ninth on the overall points table and had an average run compared to their BGIS 2024 performance. 

 

Three other awards were given out during the awards ceremony. The MVP of the event was Orangutan's AKop. He also won the TVS Wicked Raider award. The third prize of the night was given to Global Esports' Beast. He was given the fan-favourite award. 

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Aaryanshi Mohan

Content Strategist

An avid battle royale player with a special love for BGMI, Aaryanshi prefers mobile gaming over PC. When not grinding in BGMI, you can find her writing or escaping outside.

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BGMS Season 3 Survival Week Day 2 Results

Aaryanshi Mohan
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Aug 10th, 2024, 2:40

|

4 min read

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Highlights

  • Vasista Esports continued their impeccable run. The team is still at the top of the points table with 65 points.

  • Second on the points table is Raven Esports with 47 points.

  • The second match of the day was played on Erangel and was won by Raven Esports

BGMS Season 3 Survival Week Day 2 came to an astonishing end as Vasista Esports continued their impeccable run. The team is still at the top of the points table with 65 points. Second on the points table is Raven Esports with 47 points. The next on the points table is Global Esports with 40 points. 
 

The 20 teams played two matches on Sanhok and Erangel. In the Survival Week, these 20 teams will play all the matches in a pre-determined schedule and after that, the teams will move to Domination Week. 

 

Also Read: ByteDance Becomes OpenAI’s Sora Rival With New AI App

 

BGMS Season 3 Survival Week Day 2 Results and Points Table

 

 

The first match of the day was played on Sanhok. WSB Gaming won the match and got a total of 26-point Chicken Dinner. In the same match, Global Esports gained a total of 10 points. Here is the points table for the day: 

 

  1. Vasista Esports - 65 points
  2. Raven Esports - 47 points
  3. Global Esports - 40 points
  4. CarpeDiem - 36 points
  5. Team Tamilas - 35 points
  6. Reckoning Esports - 33 points
  7. Team Soul - 31 points
  8. Entity Gaming - 27 points
  9. WSB Gaming - 27 points
  10. Carnival Gaming - 20 points
  11. Orangutan Gaming - 20 points
  12. Team 8Bit - 20 points
  13. Team GodLike - 19 points
  14. Team Forever - 18 points
  15. Team Z - 18 points
  16. Gods Reign - 17 points
  17. OneBlade - 12 points
  18. Revenant Esports - 10 points
  19. MOGO Esports - 9 points
  20. Team XSpark - 5 points

 

The second match of the day was played on Erangel and was won by Raven Esports who got 16 points from the game. In the same match, Orangutan, Team Tamilas, and 8Bit scored 15, 14, and 14 points, respectively. 

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Aaryanshi Mohan

Content Strategist

An avid battle royale player with a special love for BGMI, Aaryanshi prefers mobile gaming over PC. When not grinding in BGMI, you can find her writing or escaping outside.

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BGMS Season 3 Survival Week Day 1 Results

Aaryanshi Mohan
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Aug 9th, 2024, 4:32

|

2 min read

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Highlights

  • BGMS Season 3 Survival Week Day 1 came to an end with Vasista Esports topping the points table with 53 points.

  • Team Soul also took a bounty and got a total of 31 points from the two matches and Carpe Diem got 28 points after two matches.

  • The matches will continue on the remaining days and then the teams will play Domination Week.

BGMS Season 3 Survival Week Day 1 came to an end with Vasista Esports topping the points table with 53 points. The team managed to achieve this remarkable feat in just two matches. The team capitalised on the changed format of the game and got two bounties in one game. 

 

Team Soul also took a bounty and got a total of 31 points from the two matches and Carpe Diem got 28 points after two matches. 

 

Also Read: ByteDance Becomes OpenAI’s Sora Rival With New AI App

 

BGMS Season 3 Survival Week Day 1 Results and Points Table

 

The first match of the day was won by Vasista Espirts and they got 43 points from the first match itself. They eliminated two of the bounty teams and got 13 finishes. Carpediem, Soul, and Forever managed to get 14, 13, and 10 points each. Here is the overall points table from Day 1:

 

  1. Vasista Esports - 53 points
  2. Team Soul - 31 points
  3. CarpeDiem - 28 points
  4. Reckoning Esports - 27 points
  5. Global Esports - 22 points
  6. Raven Esports - 20 points
  7. Team GodLike - 19 points
  8. Team Tamilas - 19 points
  9. Entity Gaming - 17 points
  10. Carnival Gaming - 17 points
  11. Team Forever - 14 points
  12. Team 8Bit - 6 points
  13. OneBlade - 5 points
  14. Team Z - 4 points
  15. MOGO Esports - 4 points
  16. Team XSpark - 2 points
  17. Revenant Esports - 2 points
  18. WSB Gaming - 1 point
  19. Team Orangutan - 0 points
  20. Gods Reign - 0 points

 

Entity Gaming won the second match and got 17 points from it. However, it was Global Esports that got the highest points from the day: 22. Team Soul and Reckoning Gaming got a total of 18 points each and Carpe Diem got 14 points.

 

The matches will continue on the remaining days and then the teams will play Domination Week. Four of the 20 teams will move directly to the finals after Domination Week and the rest will go to the Playoffs. 

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Aaryanshi Mohan

Content Strategist

An avid battle royale player with a special love for BGMI, Aaryanshi prefers mobile gaming over PC. When not grinding in BGMI, you can find her writing or escaping outside.

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BGMS Season 3 Survival Week Teams and Dates

Aaryanshi Mohan
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Aug 9th, 2024, 3:37

|

2 min read

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Highlights

  • Starting on July 22, the Week will see 20 teams or five groups take part in the competition to make it to the finals or the playoffs, depending on the position they finish on.

  • After the Opening Week, four teams have been eliminated from the competition and 20 teams will play in the Survival Week.

  • As usual, the matches will be streamed live on Nowdin Gaming's YouTube channel and Star Sports.

BGMS season 3 has entered Survival Week. Starting on July 22, the Week will see 20 teams or five groups take part in the competition to make it to the finals or the playoffs, depending on the position they finish on. Only four teams from the League Stage, which consists of Survival Week and Domination Week will move to the finals. The rest of the teams will play in the Playoffs to find a place for themselves in the finals. Here is everything we know about the Survival Week, including its team, live stream details and dates. 

 

Also Read: ByteDance Becomes OpenAI’s Sora Rival With New AI App

 

BGMS Season 3 Survival Week Teams and Dates

 


 

After the Opening Week, four teams have been eliminated from the competition and 20 teams will play in the Survival Week. Here is a list of all the team participating in the competition: 

 

Group A

  1. Team 8Bit
  2. Carnival Gaming
  3. Raven Esports
  4. Team Z

Group B

  1. OneBlade
  2. Reckoning Esports
  3. WSB Gaming
  4. GodLike Esports

Group C

  1. Team Soul
  2. Team Forever
  3. Vasista Esports
  4. CarpeDiem

Group D

  1. Team Xspark
  2. Gods Reign
  3. Orangutan Gaming
  4. Team Tamilas

Group E

  1. Revenant Esports
  2. Entity Gaming
  3. Global Esports
  4. MOGO Esports

 

Just two matches will be played on weekdays, and three will be played on Sundays. Here is the match order for the weekdays: 

 

  • Game 1 - Erangel - 7:15 pm IST - (Group A, B, C, D)
  • Game 2 - Miramar - 8 pm IST - (Group A, B, C, E)

 

As usual, the matches will be streamed live on Nowdin Gaming's YouTube channel and Star Sports. The live stream for the same will begin from 7 PM onwards, and on the Sunday, the live stream will start from 6:30 PM onwards, 

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Aaryanshi Mohan

Content Strategist

An avid battle royale player with a special love for BGMI, Aaryanshi prefers mobile gaming over PC. When not grinding in BGMI, you can find her writing or escaping outside.

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