Players of Counter-Strike 2 have discovered a new way to see through smoke and flashes by adjusting the NVIDIA GeForce driver settings. During the gameplay, the exploit can be done by adding specific Ge Force experience filters, which make it possible to view other players' outlines through smoke and flashes.
Since its release, CS2 has encountered problems with specific driver functionality. Adrenaline Drivers had to entirely remove AMD's Anti-Lag+ technology since it was causing CS2 gamers to receive false VAC bans while they had the feature enabled. NVIDIA's Reflex withstood the storm, but its GeForce Experience drivers have a new problem: players can see other players who are hiding behind smoke by using the color filters. Although the exact date of the exploit's discovery is uncertain, a Reddit thread on December 22 brought it to the attention of the general public.
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CS Players Find New Exploit Through Nvidia Ge Force
Since its release in September 2023, Counter-Strike 2 has encountered multiple problems, including unlimited nades, movement bugs, and wall hacks, to mention a few. Another bug for Counter-Strike 2 has surfaced; this time, users have discovered an NVIDIA driver setting bug that allows them to see past active smokes in-game. Even a shadow serves as enough of a visual cue for players to know where to aim their attacks to kill an opponent.
In the sarcastic Reddit thread labeled "new features in CS2," a user experiments with the many color filters available in Nvidia's GeForce Experience overlay. It appears that some filters entirely reveal players behind smokes from angles where they would normally be hidden. Players in Counter-Strike: 2 can make deadly shots because only the shadows of those behind or inside the smoke are rendered. In simple terms, the filters provide players with wallhacks or cheats that are overlooked or not picked up by Valve Anti-Cheat, the main anti-cheat program for CS2.
It should be noted that the "-allow_third_party_software" launch command is necessary for using these filters in CS2 and that when used, it may reduce a player's Trust Factor. Matching with players who have been reported repeatedly, labeled as suspicious, or who have recently abandoned multiple matches is indicative of a lower Trust Factor. However, regardless of how high or low your Trust Factor is, the Elo gains remain constant, and this bug can be exploited to obtain additional Elo points.
AMD's Anti-Lag+ feature had to be disabled last month due to an unintentional activation of Valve's Anti-Cheat system, which led to a wave of unfair VAC bans. The risks of granting third-party applications access to the game's renderer were emphasized by Reddit users in a thread about the NVIDIA vulnerability. Valve usually responds to these issues quickly, so players are hoping they take down the bug as soon as they can. We won't know until it does, but it might also result in Nvidia recalling certain features, similar to what AMD did.