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Prince of Persia The Lost Crown Review: You're Not the Prince

Rahul Bhushan
|

Jan 11th, 2024, 12:09

|

11 min read

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Highlights

  • Prince of Persia: The Lost Crown is a 2D action-platformer with a new protagonist.

  • The game will come out on January 18, 2024 on Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X/S.

  • Early access for the game will be open on January 15, 2024 for those who have pre-ordered the game.

 

Prince of Persia: The Lost Crown is an anomaly in every way. For one, the game follows an altogether different protagonist who is not the titular Prince. The game is a Metroidvania 2D action platformer, a first for the franchise. This genre isn't exactly the go-to for major tentpole franchises like Prince of Persia, unless you're Nintendo. The game boasts a distinct art style and structure that sets it leagues apart from the franchise's past in a bold, new direction brimming with potential. 

 

Our new fresh-faced protagonist is Sargon, the youngest of the elite warrior group - Immortals, tasked with rescuing Prince Ghassan from Mount Qaf - a place ravaged by weird time powers. If that plotline seems vaguely familiar - it is because that is practically the premise for most of the Prince's previous adventures - Warrior Within, Forgotten Sands, and Prince of Persia 3D. Only this time, you play as not the Prince.  What the game lacks in originality concerning plot and storytelling - it more than makes up for it with its rewarding combat, traversal, and ingenious level design. 

 

The game takes very little time and gets you adjusted to the pace and complexity of combat - throwing a big boss fight your way only mere minutes in. The tools at your disposal are quite simple - a pair of trusty swords, a bow and arrow, and a projectile weapon used for puzzle-solving and combat. The combat, while easy to pick up, gets increasingly challenging facing up against stronger enemy types that rely on speed and range rather than brute force. 

 

Prince of Persia: The Lost Crown is one of the best action platformers I have played this side of Metroid Prime and it is truly the comeback fans have been waiting on for the franchise. The game is genuinely challenging and constantly demands the player's mastery over its systems to get through each section. While the game was a thoroughly enjoyable ride from start to finish in its fast-paced 15-hour or so campaign, I couldn't help but wonder exactly why this needed to be a Prince of Persia title. While the game shares much of its DNA with the classic Prince of Persia brand, it could very well stand on its own two feet as a bold, new IP by Ubisoft, because for one, you don't even play as the Prince. On the flip side, because the game is a "Prince of Persia" spin-off, it will be positioned for more success than if it was a new IP. 

 

Prince of Persia The Lost Crown: Turning the Clock Back 

 

Gameplay

 

Prince of Persia_ The Lost Crown_20240105101320.jpg

 

If you've played a Prince of Persia title before, you know sort of what to expect going into The Lost Crown. Challenging platforming puzzles, time powers, and a Metroidvania structure. The game does not deviate from the tried-and-tested formula except in the most drastic way - by making the game a 2D platformer, much like the original Prince title from 1998. 

 

The most stunning quality about The Lost Crown is its unabashedly challenging combat that is showcased in the game's many fantastic boss fights. True to its apparent inspirations in Hollow Knight and Ori and the Blind Forest - the game consistently forces players to polish the seemingly simple combat mechanics. At several different points in the game, the game resembled the best bits of a soulslike game - using death as a mechanic for the player to improve with each attempt. In Prince of Persia: The Lost Crown's best moments, the boss fights to resemble its puzzles - demanding the player to learn attack patterns, time their dodges, move in for quick stuns, and parry attacks. 

 

Prince of Persia The Lost Crown

 

On Medium difficulty, the game feels sufficiently challenging, leaving enough room for players to experiment with their approach to combat and pull off flashier moves. On higher difficulties, there is little to no room for error as the game demands precision, speed, and a healthy dose of flair. It is recommended that players at least give the default Medium setting a go first to figure out exactly what kind of game they're looking to play. If it's a blisteringly punishing combat experience you're looking for, you might want to crank up the difficulty setting. If you're only looking to enjoy the platformer puzzle side of things, you will enjoy your time with the game even with the difficulty on lower presets. 

 

Speaking of difficulty, the game is gracious enough to allow players to tweak individual aspects such as parry timing, enemy damage count, and things of that sort. Combined with several accessibility options, including a portal to skip platforming sections entirely, the game is pretty inclusive for players across a wide spectrum. One of the game's most ingenious features comes in the way of a neat almost 'screenshot' feature, allowing Sargon to pin a certain section of the game world to the map screen - allowing players to remember exactly what puzzles will require a future power-up to solve. This essentially eliminates the backtracking hassle, which makes me wonder why other Metroidvania games haven't done it before.

 

The game's highlight comes in the form of its boss fights, as each one of them will demand the player to use a different kind of approach. While some bosses are lumbering giants that require patience to kill, others will fill the arena with tons of projectiles, asking you to perfect your timing for jumps and dodges. Its this variety, combined with the game's flair for presentation that makes each boss fight memorable, adding tons of replayability off of the boss fights alone. 

 

Prince of Persia The Lost Crown

 

The game's main story takes upwards of 12 hours to wrap up in its entirety but I would personally implore players to venture deep into the map, take a few detours here and there to stumble across secret bosses, puzzles, and characters as all of it is ultimately aids your character, allowing you to be stronger for the end-level boss. The game's puzzles made for some of my most frustrating moments in the game, almost in a good way. At several points during the game, I had to rage quit, hoping to come back to the same puzzle hours later with a fresh mind, and hopefully, with a new perspective. 9 times out of 10, that was usually exactly what I needed and I was able to figure out the solution with relative ease. What makes your brain tickle with some of these puzzles is that often what seems like the easiest way to do it is the correct one and you don't need to try and figure out cleverer ways to get the job done. 

 

All put together, Prince of Persia: The Lost Crown might just be the most fun I've had playing a Prince of Persia game since The Two Thrones back in 2005. While Prince of Persia (2008) was impressive with its art style and ambitious design, it just couldn't bring everything together as The Lost Crown could. The result is a game that draws from the series' past to deliver an experience that feels familiar yet fresh.

 

Story

 

Prince of Persia The Lost Crown

 

While I couldn't get enough of The Lost Crown's boss fights and deceptively clever puzzles, I cannot say the story was a positive motivating factor. The game starts relatively well with a fast-paced intro that introduces the game's primary characters and our protagonist, Sargon. But save for a cutscene here and there, not much is revealed about Sargon, or how he came to earn his reputation as the "Rathabar". All I can safely say about our protagonist is that he's good with swords, is entirely too trusting, can rock a sash like nobody's business, and is entirely unimpressed by the fact that he can now manipulate and bend time to his will.

 

The 12-hour campaign follows a rather cookie-cutter storyline that fails to deliver any meaningful surprises or twists. Each "plot twist" is telegraphed to death and the story simply brushes over what could have been potentially interesting beats. As Sargon, you ride to Mount Qaf with your "Immortal" buddies to save Prince Ghassan (yes, the Prince has a name in this game) from forces looking to do timey-wimey god stuff.  Spliced between the routine "go to this place to unlock this door" quest are interesting dialogues that hint at a much larger scheme, none of which really pay off by the end of the story.

 

The game's narrative and world-building also have a somewhat jarring quality to them as nobody really seems to take note of the fact that the "Immortals" aren't exactly very human. For one, one of them can shoot arrows like a World War II-era machine gun while one literally conjures storms like he was Thor's second cousin. These feats are regarded as somewhat 'par for the course', which okay, seems like it could have used some more explanation.

 

In the end, the story is serviceable but nothing to write home about. If it weren't for the exceedingly well put-together presentation and art-style, the game could have really soured on me this story was supposed to be the highlight. 

 

 

Graphics, Presentation, and Art Style

 

Prince of Persia The Lost Crown

 

The star of the show alongside the gameplay, The Lost Crown's art style and pompous flair have a ton to do with why I came away with a generally positive opinion of the game. The game's stylized action and presentation over photorealism is not only an inspired choice, but the correct one. In my opinion, while I personally loved Prince of Persia: The Warrior Within and The Two Thrones, both those games lacked the charm that Sands of Time and the 2008 soft reboot had in spades. The sort of fable-like quality of Prince of Persia supports the ethos of the world more than the gritty, photorealism approach that the aforementioned games had.

 

Prince of Persia: The Lost Crown retains some of the "Arabian Nights"-like quality of The Sands of Time and mixes it with anime-like character title screens, presentation, and flair. The result is a wholly unique creative voice that helps the game stand apart in a big way. I thoroughly enjoyed the Dragon Ball Z-like character face-offs, power-ups, and introduction title cards that the game likes to show off every now and then. It is a real let-down that it couldn't be paired with an equally compelling story and characters. 

 

The Lost Crown has one of my favourite level designs in any action platformer - a raging sea frozen in time replete with ravaged ships, rogue waves, and thunder strikes. The impeccable design, paired with a masterful score by Gareth Coker (of Ori and the Blind Forest fame) and Mentrix makes for a solid visual and audio package that elevates each section of the game. 

 

 

Prince of Persia The Lost Crown: Final Word

 

Prince of Persia The Lost Crown

 

Prince of Persia: The Lost Crown is a deceptively complex game that makes you rack your brain - whether it be boss fights or its several platforming puzzles. The game's masterful score and beautiful presentation elevate it from the routine major IP spin-off it could have turned out to be. While the game lacks severely in the story department, it manages to rise above and present a game worthy of the Prince of Persia brand as perhaps the best game in the series since the original Sands of Time trilogy from the early 2000s. 

 

In all my time with the game, I did not encounter any major bugs, performance issues or other such impedances on my PS5 - making it one of the more polished titles I've played in 2024. Although the game is solid in every way, it is going to be a tough sell for the average AAA gamer at the $60/Rs 4,999 price tag. While I would heartily recommend the game to those who frequently enjoy playing action-platformers, it is not going to be everyone's cup of tea. For those who reserve this kind of price tag for the average tentpole PlayStation Studios release, I would say wait for a sale as the game is incredibly polished and packed with solid content. 

 

 

Review copy provided by Ubisoft and reviewed on a PS5.

amazon

Prince of Persia: The Lost Crown

Amazon

4999

Release date : 2024-01-18

Market Status : UPCOMING

Studio : Ubisoft Montpellier

Brand : Ubisoft

Pros
  • Solid combat and platforming 
  • Challenging puzzles and boss fights
  • Fluid controls
  • Fantastic art style and score 
  • Solid Performance
Cons
  • Lacklustre story
  • Uninteresting protagonist 
Rating
8.2/10
  • Gameplay

    9/10

  • Performance

    10/10

  • Story

    5/10

  • Graphics and Sound

    10/10

  • Value for Money

    7/10

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Author Avatar

Rahul Bhushan

Sr Editor at Gossip.GG

Rahul is a massive RPG fan that cannot seem to hold his own against any enemy larger than 10 feet. An experienced writer in the field of Gaming, Rahul talks about everything from giant AAAs to the latest indie sensation....

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BGMI Developer Krafton Buys Tango Gameworks

Aaryanshi Mohan
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Aug 12th, 2024, 6:46

|

2 min read

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Highlights

  • With this deal, Krafton is taking its first step into the Japanese video game market.

  • Tango Gameworks has been known to develop games like Ghostwire: Tokyo, The Evil Within and Hi-Fi Rush is the flagship of the Japanese developer.

  • Krafton also announced that will continue to work on future projects that Tango Gameswork was working on.

BGMI developer Krafton has recently acquired Tango Gameworks. The Japanese game developer earlier with Microsoft, who had recently announced they would be shutting the developers' operations. With this deal, Krafton is taking its first step into the Japanese video game market. After this deal, Krafton also holds rights to the Hi-Fi Rush franchise.

 

Also Read: YouTube Premium Users Could Soon Get Built-In Sleep Timer

 

Krafton Buys Tango Gameworks, Announces Expansion

 

 

Tango Gameworks has been known to develop games like Ghostwire: Tokyo, The Evil Within and Hi-Fi Rush is the flagship of the Japanese developer. In a press release, Krafton informed their players and audience about the expansion. 

 

As part of this strategic agreement, Krafton intends to collaborate with Xbox and ZeniMax to ensure a smooth transition and maintain continuity at Tango Gameworks, allowing the talented team to continue developing the Hi-Fi Rush IP and explore future projects. 

 

Krafton also announced that will continue to work on future projects that Tango Gameswork was working on. Tango Gameswork had been working on a lot of games and the franchise of Hi-Fi Rush is also likely to continue and will not be impacted by this change of power in the studio.

 

Krafton intends to support the Tango Gameworks team to continue its commitment to innovation and delivering fresh and exciting experiences for fans. There will be no impact on the existing game catalog of The Evil Within, The Evil Within 2, Ghostwire: Tokyo, and the original Hi-Fi Rush game.

 

Tango Gameswork came into being in 2010 and the first game the studio developed was The Evil Within. In May 2024, Microsoft announced that it would be shutting down three studios that were under Microsoft. Redfall developer Arkane Austin, Mighty Doom developer Alpha Dog Studios, and Tango Gameworks were the three studios. 

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Aaryanshi Mohan

Content Strategist

An avid battle royale player with a special love for BGMI, Aaryanshi prefers mobile gaming over PC. When not grinding in BGMI, you can find her writing or escaping outside.

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When Will Star Wars Outlaws Come Out?

Kushal Bhattacharya
|

Aug 5th, 2024, 12:12

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3 min read

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Highlights

  • Ubisoft's Star Wars Outlaws is nearing its release this month, with fans excited to see how the French developers will deliver a Star Wars game to the gamers.

  • According to the publisher, Star Wars Outlaws is set to release on Friday, August 30, 2024.

  • Star Wars Outlaws is one of the most anticipated Ubisoft titles this year. The game was announced in January 2021.

Ubisoft's Star Wars Outlaws is nearing its release this month, and fans are excited to see how the French developers will deliver a Star Wars game to gamers. Before this, Ubisoft had only made one Star Wars title, Lethal Alliance, in 2004. With Ubisoft showcasing more of their upcoming title at the Forward event from two months back, gamers have been wondering when will Star Wars Outlaws come out.

 

According to the publisher, Star Wars Outlaws is set to release on Friday, August 30, 2024. The title will be available on PC, through Ubisoft Connect and Epic Games Store, alongside Xbox Series X|S, and PlayStation 5.

 

Also read: Summer Game Fest: Star Wars Outlaws Teaser Confirms The Return Of Lando

 

 

Star Wars Outlaws Will Come Out Later This Month

 

Star Wars Outlaws is one of the most anticipated Ubisoft titles this year. The game was announced in January 2021. The game was later revealed in the Xbox Games Showcase in June 2023. Following the reveal, in April 2024, Ubisoft revealed two special editions for Star Wars Outlaws.

 

Star Wars Outlaws will be an open-world game action game, where players will assume the role of Kay Vess, a wanderer in the galaxy. She will also accompany her companion, Nix, as they partner up for heists across different locations.

 

The story of Star Wars Outlaws takes place between The Empire Strikes Back, and Return of the Jedi from the Star Wars lore. The title is set to be exclusively single-player as of now, as Ubisoft has not announced any multiplayer elements for Outlaws. However, developers may add more features to the title shortly after release.

 

Gamers who preorder Star Wars Outlaws will receive a Kessel Runner bonus pack. Additionally, purchasing the Ultimate Edition will give gamers access to the Rogue Infiltrator and Sabacc Shark bundles, which will serve as cosmetics for one's ship. Aside from cosmetics, purchasing the Gold or Ultimate editions for Star Wars Outlaws will also give gamers access to the season pass, as well as game access three days before release.

 

Outlaws will possibly be the biggest open-world Star Wars game, which may borrow a lot of elements from Respawn's Star Wars Jedi series. Moreover, the title will allow gamers to traverse the open world with many vehicles from the famous universe. The title will rely heavily on stealth and Blaster combat, unlike the traditional Lightsaber battle from most Star Wars titles.

 

 

 

 

Kushal is a Gaming and Esports writer at Gossip.GG. Aside from pouring hours into his beloved soulsike and RPG games, he also enjoys competitive FPS titles such as Valorant, Rainbow Six Siege, and Counter-Strike: Global ...

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Star Wars Outlaws PC Requirements

Aaryanshi Mohan
|

Aug 5th, 2024, 6:10

|

2 min read

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Highlights

  • Ubisoft has revealed the PC requirements so that you can make room for the game.

  • To run the game on your PC, you need to have at least these system requirements.

  • If the players have a better system then they will be able to play at a higher setting or even at the ultra settings.

Ubisoft has revealed the PC requirements for Star Wars Outlaws. For the players who want to go to the Galaxy Far Far Away galaxy, matching these requirements will be crucial as without them, the game could be laggy and the gaming experience could also be sabotaged. Ubisoft has revealed the PC requirements so that you can make room for the game. Here are the minimum and recommended PC requirements to play Star Wars Outlaws smoothly. 

 

Also Read: Apple Watch Users Now Upgrade To WatchOS 10.6

 

Star Wars Outlaws PC Requirements: Minimum and Recommended

 

 

To run the game on your PC, you need to have at least these system requirements. Without these, you will not be able to play the game. Here are the minimum requirements: 

 

  • OS: Windows 10, Windows 11 (64-bit versions), DirectX 12
  • RAM: 16GB
  • CPU: AMD Ryzen 5 3600 @ 3.6 GHz, Intel Core i7-8700K @ 3.70 GHz
  • Resolution: 1080P, 30 FPS
  • Graphics: NVIDIA GeForce GTX 1660 (6 GB), AMD RX 5600XT (6 GB), Intel Arc A750 (8 GB) or above
  • Storage Space: 65 GB

 

 

However, Ubisoft does recommend something better for a smoother gaming experience. Below are the system requirements that are given by Ubisoft: 

 

  • OS: Windows 10, Windows 11 (64-bit versions), DirectX 12
  • CPU: AMD Ryzen 5 5600X @ 3.7 GHz, Intel Core i5-10400 @ 2.9 GHz, or above
  • Graphics: NVIDIA GeForce RTX 3060 Ti (8 GB), AMD Radeon RX 6700 XT (12 GB) or above
  • RAM: 16 GB
  • Storage: 65 GB 
  • Resolution: 1080P, 60 FPS

 

Once they have the recommended requirements or more, they will be able to play the game smoothly. However, if the players have a better system then they will be able to play at a higher setting or even at the ultra settings. This will ensure that the gaming experience will be better and the minute details that have been added in the game by Ubisoft are shown to players clearly. 

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Aaryanshi Mohan

Content Strategist

An avid battle royale player with a special love for BGMI, Aaryanshi prefers mobile gaming over PC. When not grinding in BGMI, you can find her writing or escaping outside.

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How to Get Star Tokens in Brawl Stars

Kushal Bhattacharya
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Aug 5th, 2024, 5:04

|

2 min read

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Highlights

  • Star Tokens in Brawl Stars is one of the most popular rare currencies which helps players unlock important items from the Mega Boxes and do more.

  • With the return of Mega Boxes in one of the most recent updates for Brawl Stars, players have been trying to collect more Star Tokens in order to unlock their favorite cosmetic items.

  • The Star Token drops can ask players to complete specific challenges in order to obtain the currency.

Star Tokens in Brawl Stars is one of the most popular rare currencies which helps players unlock important items from the Mega Boxes and do more. With the return of Mega Boxes in one of the most recent updates for Brawl Stars, players have been trying to collect more Star Tokens in order to unlock their favorite cosmetic items.

Star Tokens in Brawl Stars can be initially difficult to collect, especially for newcomers. However, there is a pretty straightforward way to hoard them when followed correctly. This article will briefly guide players on how to collect Star Tokens in Brawl Stars and use them.

Also read: Brawl Stars Mega Boxes Are Back With Classic Brawl Event

Collecting Star Tokens in Brawl Stars Through Various Game Modes

Star Tokens in Brawl Stars

After the return of the Mega Boxes, fans can finally use the Star Tokens in Brawl Stars to get their hands on various special items for their favorite characters. Here's how you can earn Star Tokens:

  • Launch Brawl Stars and head to the Play section from the menu.
  • While browsing game modes, look for the ones with the special icon for Star Tokens on them.
  • Every game mode with the special Star Token item can give you the Star Tokens upon playing.
  • Showdown, Wipeout, Drum Roll, and Mirror game modes will surely deliver Star Tokens to players upon winning them.
  • One can also achieve Star Token drops from special events in Brawl Stars. These drops can be achieved through special challenges available in the Club menu.

The Star Token drops can ask players to complete specific challenges to obtain the currency. These challenges may include objectives that may require a team. The Club challenges drops are available for a limited time, and the game replaces them with newer challenges every week.

To earn the Star Tokens, one must win their matches to obtain them. Losing a match in the specific game modes will not drop any Star Tokens to players. Once they have enough Star Tokens, gamers can unlock Mega Boxes for cosmetics, and other gears for the Brawlers.

Kushal is a Gaming and Esports writer at Gossip.GG. Aside from pouring hours into his beloved soulsike and RPG games, he also enjoys competitive FPS titles such as Valorant, Rainbow Six Siege, and Counter-Strike: Global ...

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Best Assault Rifle in BGMI (August 2024)

Aaryanshi Mohan
|

Aug 5th, 2024, 4:15

|

8 min read

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Highlights

  • 100 players drop down on a map and loot, eliminate enemies and be the last one standing to win.

  • The players who enjoy using 5.56 mm ammo guns usually choose the M416.

  • For the ones who want to deal more close-range damage to their enemies, they use the mighty AKM.

Battlegrounds Mobile India is one of the most popular games in the country. The game is a battle royale with just one goal for the players: to be the last one standing in the match. 100 players drop down on a map and loot, eliminate enemies and be the last one standing to win. The game has many guns that players can use to eliminate the enemies. However, most players prefer using assault rifles in BGMI.

 

Also Read: Meta To Allow Instagram Users To Create AI Chatbots

 

Best Assault Rifle in BGMI To Use In 2024

 

 

BGMI offers a number of assault rifles (ARs) to choose from in the game. Each AR has a different damage and recoil. The gun players choose usually dictates the kind of mastery they have in the game. Here is a list of ARs in the game with their damage level and the ammo they use: 

 

ARDamageAmmo
AKM49 HP7.62 mm
M16A443 HP5.56 mm
SCAR-L43 HP5.56 mm
M41643 HP5.56 mm
Groza49 HP7.62 mm
Aug A343 HP5.56 mm
QBZ43 HP5.56 mm
Beryl M76247 HP7.62 mm
MK47 Mutant49 HP7.62 mm
G36C43 HP5.56 mm

 

 

Most of these guns are found throughout all the maps in the game. G36C is the only gun that is not available on all of the maps. The gun uses 5.56mm ammo and deals damage of 43 HP to the enemies. The players who enjoy using 5.56 mm ammo guns usually choose the M416. This gun is available in all the maps and has decent recoil control when all the attachments are used on it. It is a great gun for mid and close-range fights. 

 

For the ones who want to deal more close-range damage to their enemies, they use the mighty AKM. The gun uses 7.62 mm ammo and just uses the compensator. It takes a lot of patience and practice to master the AKM. However, the AKM and the M416 are the most used guns in the game 

Author Avatar

Aaryanshi Mohan

Content Strategist

An avid battle royale player with a special love for BGMI, Aaryanshi prefers mobile gaming over PC. When not grinding in BGMI, you can find her writing or escaping outside.

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